Rep. Norm Thurston — Voting Record

Utah House District 62 · complete roll-call record from le.utah.gov
← All votes

Bill

Charitable Drawing Amendments
Number
S.B. 242 (2020GS)
Sponsor
Sen. McCay, D.
Final action
Senate/ filed 3/12/2020
Outcome
Failed / filed without passage

Summary

This bill modifies provisions related to a lottery.

What it does

  • This bill:
  • defines charitable raffle; and
  • provides that a charitable raffle is not prohibited as unlawful gambling.

Every vote on this bill

3/6/2020Senate Comm - Amendment Recommendation # 1
Senate Business and Labor Committee
4 0 4not eligible / no record
3/6/2020Senate Comm - Amendment Recommendation # 2
Senate Business and Labor Committee
5 0 3not eligible / no record
3/6/2020Senate Comm - Favorable Recommendation
Senate Business and Labor Committee
5 0 3not eligible / no record
3/9/2020Senate/ passed 2nd & 3rd readings/ suspension
Clerk of the House
28 0 1not eligible / no record
3/12/2020House/ failed
Clerk of the House
25 42 8NAY

Bill text

introduced version · official source
RAFFLE AMENDMENTS
GENERAL SESSION
STATE OF UTAH
Chief Sponsor: Daniel McCay
House Sponsor: 
 Candice B. Pierucci
LONG TITLE
General Description:
This bill modifies provisions related to a lottery.
Highlighted Provisions:
This bill:
▸ defines charitable raffle; and
▸ provides that a charitable raffle is not prohibited as unlawful gambling.
Money Appropriated in this Bill:
None
Other Special Clauses:
None
Utah Code Sections Affected:
AMENDS:
76-10-1101
, as last amended by Laws of Utah 2019, Chapter 185
Be it enacted by the Legislature of the state of Utah:
Section 1. Section 
76-10-1101
 is amended to read:
76-10-1101.
Definitions.
As used in this part:
(1) "Consumer" means the same as that term is defined in Section 
76-10-1230
.
(2) "Charitable purpose" means the same as that term is defined in Section 
13-22-2
.
(3) "Charitable raffle" means a scheme for the distribution of a good, service, or
monetary reward, awarded by chance among individuals who pay money, or provide some
other form of value in exchange for a ticket, if:
(a) the purchase of the ticket qualifies an individual to win the good, service, or
monetary reward; and
(b) no less than 90% of the gross revenue generated from the sale of the ticket is used
to benefit or provide support for a charitable purpose.
[
(2)
] 
(4)
 (a) "Fringe gambling" means any gambling, lottery, fringe gaming device, or
video gaming device that is given, conducted, or offered for use or sale by a business in
exchange for anything of value or incident to the purchase of another good or service.
(b) "Fringe gambling" does not include a promotional activity that is clearly ancillary
to the primary activity of a business.
[
(3)
] 
(5)
 (a) "Fringe gaming device" means a device that provides the user:
(i) a card, token, credit, or product in exchange for anything of value; and
(ii) along with the card, token, credit, or product, the opportunity to participate in a
contest, game, gaming scheme, or sweepstakes with a potential return of money or something
of value that is based on an element of chance and not substantially affected by a person's skill,
knowledge, or dexterity.
(b) "Fringe gaming device" does not include a device that provides the user a card,
token, credit, or product in exchange for only the user's name, birthdate, or contact information.
[
(4)
] 
(6)
 (a) "Gambling" means risking anything of value for a return or risking
anything of value upon the outcome of a contest, game, gaming scheme, or gaming device
when the return or outcome:
(i) is based on an element of chance, regardless of the existence of a preview or
pre-reveal feature in the device, contest, or game; and
(ii) is in accord with an agreement or understanding that someone will receive anything
of value in the event of a certain outcome.
(b) "Gambling" includes a lottery.
(c) "Gambling" does not include:
(i) a lawful business transaction; or
(ii) playing an amusement device that confers:
(A) only an immediate and unrecorded right of replay not exchangeable for value; or
(B) as a reward for playing, a toy or novelty with a value of less than $10.
[
(5)
] 
(7)
 "Gambling bet" means money, checks, credit, or any other representation of
value.
[
(6)
] 
(8)
 "Gambling device or record" means anything specifically designed for use in
gambling or fringe gambling or used primarily for gambling or fringe gambling.
[
(7)
] 
(9)
 "Gambling proceeds" means anything of value used in gambling or fringe
gambling.
[
(8)
] 
(10)
 "Internet gambling" or "online gambling" means gambling, fringe gambling,
or gaming by use of:
(a) the Internet; or
(b) any mobile electronic device that allows access to data and information.
[
(9)
] 
(11)
 "Internet service provider" means a person engaged in the business of
providing Internet access service, with the intent of making a profit, to consumers in Utah.
[
(10)
] 
(12) (a)
 "Lottery" means any scheme for the disposal or distribution of property
by chance among persons who have paid or promised to pay any valuable consideration for the
chance of obtaining property, or portion of it, or for any share or any interest in property, upon
any agreement, understanding, or expectation that it is to be distributed or disposed of by lot or
chance, whether called a lottery, raffle, or gift enterprise, or by whatever name it is known.
(b) "Lottery" does not include a charitable raffle.
[
(11)
] 
(13)
 "Promotional activity that is clearly ancillary to the primary activity of a
business" means that the promotional activity:
(a) continues for a limited period of time;
(b) is related to a good or service provided by the business or the marketing or
advertisement of a good or service provided by the business;
(c) does not require a person to purchase a good or service from the business in
consideration for participation or an advantage in the promotional activity or any other contest,
game, gaming scheme, sweepstakes, or promotional activity; and
(d) promotes the good or service being promoted for purchase by the business on terms
that are commercially reasonable.
[
(12)
] 
(14)
 "Video gaming device" means any device that possesses all of the following
characteristics:
(a) a video display and computer mechanism for playing a game;
(b) the length of play of any single game is not substantially affected by the skill,
knowledge, or dexterity of the player;
(c) a meter, tracking, or recording mechanism that records or tracks any money, tokens,
games, or credits accumulated or remaining;
(d) a play option that permits a player to spend or risk varying amounts of money,
tokens, or credits during a single game, in which the spending or risking of a greater amount of
money, tokens, or credits:
(i) does not significantly extend the length of play time of any single game; and
(ii) provides for a chance of greater return of credits, games, or money; and
(e) an operating mechanism that, in order to function, requires inserting money, tokens,
or other valuable consideration other than solely the user's name, birthdate, or contact
information.